*HVGA Screenshots From The android-sdk-windows-1.0_r2 Emulator Changelog 1.0.42 - Dec 21, 2008 - first release - pulled from the market after 6 hours due to user complaints of phone crahses 1.1.56 - Dec 22, 2008 - second release - fixes crashes - added a space at the bottom of the screen so that your finger does not cover the paddle - added arrow key controls as well 1.2.66 - Dec 30, 2008 - third release - added more space for finger swiping touchscreen controls - removes concept of difficulty level - adds concept of progressively harder levels - score 5 points to go to the next level 1.3.69 - Jan 1, 2009 - fourth release - retooled the AI and ball paddle bounce routines to allow for a somewhat less predictable game play 1.4.71 - Jan 1, 2009 - fifth release - removed a developmental string from the graphics display - changed the ball color from snctln orange to snctln red 2.0.100 - Jan 9, 2009 - fifth release - the ball does not always go to the right of the screen on initial release - updated color scheme - updated app icon - added menu icons - added ability to play the game via motion controls -- title the phone back to release the ball -- roll the phone from side to side to move the paddle 2.1.103 - Jan 9, 2009 - sixth release - fixed issue where the screen could turn off during gameplay when using the sensor control - now the bright backlight timeout value is forced to reset every time a ball is released, and the light will turn on if it was off 2.2.115 - Jan 10, 2009 - seventh release - added sounds 2.3.118 - Jan 11, 2009 - eighth release - moved the main application code from a thread to a "pseudo-timer", this fixes the control lag issues, and pretty much any and all stability issues that I have seen 2.4.142 - Jan 12, 2009 - ninth release - the game is now fullscreen, no notifaction/status bar - made hopefully the final change to the icon |
